[display_name] => Achilles Otherwise, the other three items are still so valuable within Cthulhu's kit that they still need to be considered here if you did not buy them in the last step. Blink Rune. It has been a bad period for tanks, especially solo laners, to the point where every damage based God could be viable against Warriors. RELATED: Smite: 5 Gods To Try Before Cthulhu (& 5 To Skip) Thor has a number of tools that other assassins don't have. Note that I would not recommend running Pridwen whilst also building Bulwark of Hope as the shield from Pridwen may be cancelled out depending on the health you are ending your ultimate at. [url] => achilles Join the leading SMITE community.Create and share God Guides and Builds. Reinforced Shoes can be run if you're being blown up and dying very quickly from sustained damage output early. GUARDIAN. The cooldown reduction is incredible and allows his ultimate to be up every 70 seconds, whilst also remedying his problematic long ability cooldowns. Array At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection. This can only occur once every 15 seconds. I'm glad the builds and guide were able to help you out with him and give you some success. Breastplate of Valor is a fantastic first item on, [{Spectral Armor]] should absolutely replace, I feel it necessary to mention here that upgraded. Genji's Guard is an alternative for Breastplate of Valor if you are laning up against a magical solo such as Cthulhu, Baron Samedi, Aphrodite, etc. Jade Emperor's Crown is an obvious bruiser tool to help lessen the damage output of enemies. Follow @SmiteDatamining for up to date news. PASSIVE - Damaging an enemy god steals 25 health away from your target and restores it to you. Use code "Fine" or this link for 10% off GFUEL RIGHT NOW! I believe due to the lower cost of, I find that Gem is Isolation is an incredible pickup for Cthulhu early, particularly here in arena. I believe due to the lower cost of Breastplate of Valor compared to Gem of Isolation, this is likely the better or safer start option. This is a huge tool for Cthulhu, and is often considered core to his builds in my experience. +2 Flat Damage Reduction If the enemy for whatever reason is not building health-based damage and is instead building critical chance/hits, then Spectral Armor is a good pick-up right now to avoid all of that potential burst. Data provided by Hi-Rez Studios. Cthulhu - [Methods of Madness] (S7, Patch 7.7, Conquest + Arena). Using this item will allow you to teleport up to 45 units away instantly. Jade Emperor's Crown and Void Stone are for some bruiser capabilities. Both of these give you a huge amount of defense and increase your ability to commit into teamfights. The first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment. Example Build Notes Breastplate of Valor is a fantastic first item on Cthulhu, especially for his solo laning. Browse Nike pro builds, top builds and guides. +100 Health Can be upgraded at level 20. PASSIVE - Damaging any enemy with an ability restores 12 Health, 6 Mana and provide a stack 1% Magical Lifesteal for 6s. +5% Magical Lifesteal ( Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. RELATED: 10 Best Skins In Smite, Ranked PASSIVE - Evenly split 120 Physical and Magical Protection among all nearby allied gods and yourself. While this is active enemies can only lifesteal from you for 50% of their total lifesteal. PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. Damage per shot: 50/95/140/185/230 (+30% of your Magical Power), Mire Duration: 3s after ability cancel/end. On reaching 4 stacks of Torment, enemies are afflicted by Insanity. Tap each threat level to view Cthulhu’s threats. Damage: 80/120/160/200/240 (+30% of your Magical Power), Projectile Damage: 50/80/110/140/170 (+20% of your Magical Power). ( This is helpful because whilst boosting your own stats, you also provide an aura to benefit allies. Shield of Thorns is not something I would usually consider running on a support, but helps if you are being targeted and damaged far too much during your ultimate. Using this item will allow you to teleport up to 45 units away instantly. +15 Physical Protection Where Bulwark of Hope provides a shield at a time indicated by a percentage of your maximum health (which is high) and provides time to transform out of your ultimate, Pridwen serves the purpose of buying time to escape AFTER transforming out of [[Descend into Madness]. AURA - Enemy gods within 55 units have their healing reduced by 20%. Pestilence and Contagion are invaluable, and usually this is the best place to pick up your antiheal in my experience. While Cthulhu channels, The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field. I feel it necessary to mention here that upgraded Cursed Ankh is probably one of the best relics right now, and it ALSO can mesh super well with Descend Into Madness. Movement speed/mobility, and rotation ability: Hyper-carry potential due to poor early game performance: This author would like to receive feedback. Genji's Guard is a good item for Cthulhu because of how large of a target he is, and the potential for easy cooldown reduction. His high health both in and out of ult make items that increase damage based on max health extremely potent against him. Oni Hunter's Garb is an interesting choice to build on Cthulhu. Is Cthulhu supposed to be played as a mage? Damage: 140/175/210/245/280 (+20% of your Magical Power). Smite: Best Cthulhu Builds Cthulhu launched to both controversy and hype in Smite, and after a round of nerfs, here are the best tips for the Great … [url] => thanatos Cooldown - 130s. +50 Health top 5 solo gods \\u0026 how to build them to climb ranked! Cooldown - 120s. Damage: 120/175/230/285/340 (+30% of your Magical Power), Protection Reduction: 3% stacking up to 5 times. After using this item you gain a 10% Damage Mitigation Buff for 2s. Depending on their build, either go. the main way i get stacks for my 1 is getting 2 torment stacks off of mire, and using the root to confirm into another 2 stacks off of the 3, and using that stun to confirm the 1. PASSIVE - Critical Strikes only deal 50% bonus damage to you instead of 100%. However, that ability has the potential to reach and affect your entire team; this can result in an immediate boost of protections during a teamfight to your entire team, potentially swaying the course of battle.